Gravity was made in unity during an 6 week period half time with a group of 12.

Gravity is a puzzle game meant for mobile where you play as a robot trying to avoid obstacles by manipulating gravity.


On this project i mostly worked on gameplay. The game is built up of tiles that can be filled with a variety of blocks with different functionality. Among these blocks i helped create a goal block, button block, door block as well as a antigravity block. I also worked on the gravity switch system.