Colorizard was the first game my project partners and I created in The Game Assembly. It was made in unity during an 8 week period, half time, with a group of 12.

Its a game about a lizard trying to reach its goal without being seen by the eagle chasing it. It does this by changing color to match the path its walking on and camouflaging itself against the environment.


My part in the first project was to work on UI. Menus and ingame UI such as level select and the Color wheel were my largest contributions.